

To be honest, I already had my own house mod that has always been my home (a mod review for another time). I did enjoy exploring this mod but in the end, I had to decide that it wasn’t for me. The ancient home of Lord Indoril Neravar (pic taken from restoring hands hall – originally from Chesko) You can even talk to the craftsmen who are doing the work for their own opinion. Each one has its own history and the curator who is helping to excavate your ancient home is willing to tell its backstory to you. However, it does have a beautiful re-landscaped area with a waterfall below the steps leading up to the entrance hall. I like my houses to be in more scenic locations. Also, for me personally I would had set it somewhere that wasn’t near the Red Mountain. I find this a tad odd as Ald-Ruhn has always been the council seat/town of great house of Redoran, not Indoril. It is set behind the on the hills of Ald-Ruhn temple. So the quest mod actually gives it a backstory that relates to your past incarnation. While they are not seen in-game, surely they would have at least mentioned what happened to his home/stronghold or whatever he dwelled in before his death. I mean, he was the leader of the great house of Indoril. I always wondered how come there is no mention of Lord Indoril Nerevar’s home or anything else related to him, other than being a great war hero and the myths surrounding him his fabled ring, uniting all under 1 banner and all that. 1 is being the Rain’s Hand Hall alone and the other mod is a quest mod that actually sees it being restored to its former glory.

Since this mod is supposed to follow your progress as you go through the main quest. Not entirely sure because I actually downloaded this long after I finished the main quest. The mod description really got my interest since it has its own lore that is integrated into the game. While searching for mods on Morrowind Nexus, I came upon Restoring Rain’s Hand Hall.
